If you know the rules then Play on...
How to Make Moves
You make moves using standard algebraic chess notation.
The columns (files) are labeled A through H and the rows (ranks)
are numbered 1 through 8 (from White's perspective).
You make a move by naming the piece you want to move followed
by the name of the square you want to move it to. The pieces are named as follows:
|
Piece
|
Notation
|
|
King
|
K
|
|
Queen
|
Q
|
|
Bishop
|
B
|
|
Knight
|
N
|
|
Rook
|
R
|
For example:
Moving the King to d2: Kd2
Moving the Knight to h4: Nh4
If you are capturing a piece, replace the hyphen (-) with an x.
Capturing the piece on d2 with the Rook: Rxd2
If two of the same type of piece (e.g. both Rooks) can make the same move,
specify which rook you want to move by naming its file. For example:
Both rooks can legally move to c4. To move the Rook on the A-file: Rac4
Move pawns by simply naming the target square.
Move the E-pawn to e4: e4
Capture with pawns by naming the starting file and the target square.
E-pawn captures the d6 square: exd6
You can castle King-side or Queen-side:
King-side (short) castle: O-O
Queen-side (long) castle: O-O-O
To resign, simply type "resign" or "resigns".
Finally, to promote a pawn, add a / followed by the name of the new
piece to the normal move notation.
Promote a pawn moving to e8 to a queen: e8/Q
Promote a pawn capturing h8 to a Knight: gxh8/N
Now Play on...